Detalhes do Item
#640064: Frontier Arc Staff
| ID do Item | 640064 |
|
À Venda | Não |
|---|---|---|---|---|
| Identificador | Frontier_AG_Staff | Preço em Créditos | Não está à Venda | |
| Nome | Frontier Arc Staff | Tipo | Weapon - Two-Handed Staff | |
| Compra NPC | 0 | Peso | 230 | |
| Venda NPC | 0 | Nível da Arma | 4 | |
| Alcance | 1 | Defesa | 0 | |
| Slots | 3 | Refinável | Sim | |
| Ataque | 120 | Nível Mínimo | 265 | |
| Nível Máximo | Nada | |||
| Local de Equip. | Two-Handed | |||
| Classe | Nada | |||
| Jobs que Podem Equipar | Wizard | |||
| Gênero | Ambos (Masculino e Feminino) | |||
| Restrição de Troca | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Script de Uso |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bUnbreakableWeapon; 9 bonus 10 bSMatk,5; 11 bonus2 12 bSkillAtk,"AG_CRIMSON_ARROW",5+5*(.@r/3); 13 bonus2 14 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5+5*(.@r/3); 15 bonus2 16 bSkillAtk,"AG_ROCK_DOWN",5+5*(.@r/3); 17 bonus 18 bMatkRate,(.@r/2); 19 bonus 20 bMatk,25*(.@r/2); 21 if 22 (.@r 23 =9) 24 { 25 bonus2 26 bMagicAtkEle,Ele_Fire,15; 27 bonus2 28 bMagicAtkEle,Ele_Earth,15; 29 bonus 30 bSMatk,7; 31 if 32 (.@r 33 =11) 34 { 35 bonus2 36 bSkillAtk,"AG_CRIMSON_ARROW",15; 37 bonus2 38 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; 39 bonus2 40 bSkillAtk,"AG_ROCK_DOWN",15; 41 if 42 (.@r 43 =12) 44 { 45 bonus2 46 bSkillAtk,"AG_CRIMSON_ARROW",20; 47 bonus2 48 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; 49 bonus2 50 bSkillAtk,"AG_ROCK_DOWN",20; 51 bonus2 52 bSkillAtk,"AG_VIOLENT_QUAKE",25; 53 bonus2 54 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",25; 55 bonus2 56 bSkillAtk,"AG_ALL_BLOOM",25; 57 bonus2 58 bSkillAtk,"AG_ALL_BLOOM_ATK",25; 59 bonus2 60 bSkillAtk,"AG_ALL_BLOOM_ATK2",25; 61 } 62 } 63 } 64 if 65 (.@g 66 =ENCHANTGRADE_D) 67 { 68 bonus2 69 bMagicAtkEle,Ele_Fire,10; 70 bonus2 71 bMagicAtkEle,Ele_Earth,10; 72 bonus 73 bSMatk,7; 74 if 75 (.@g 76 =ENCHANTGRADE_C) 77 { 78 bonus2 79 bSkillAtk,"AG_CRIMSON_ARROW",15; 80 bonus2 81 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; 82 bonus2 83 bSkillAtk,"AG_ROCK_DOWN",15; 84 if 85 (.@g 86 =ENCHANTGRADE_B) 87 { 88 bonus2 89 bMagicAtkEle,Ele_Fire,10; 90 bonus2 91 bMagicAtkEle,Ele_Earth,10; 92 if 93 (.@g 94 =ENCHANTGRADE_A) 95 { 96 bonus 97 bSMatk,3*(.@r/2); 98 } 99 } 100 } 101 } |
|||
| Script de Equipar | Nada | |||
| Script de Desequipar | Nada | |||
